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AI Insights · Timothy · January 2022

Top 5 Waifu Games on iOS in Poland Q4 2021

Explore the performance of the top 5 waifu games on iOS in Poland during Q4 2021, including trends in downloads, revenue, and active users.

Top 5 Waifu Games on iOS in Poland Q4 2021

During the fourth quarter of 2021, the top 5 waifu games on the iOS platform in Poland showed diverse performance trends. This analysis, based on data from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these popular games.

Honkai Impact 3rd from COGNOSPHERE PTE. LTD. demonstrated fluctuating weekly revenue, starting at around $312 and peaking at approximately $2.2K in the final week of December. The weekly downloads varied, with a high of 195 and a low of 72 throughout the quarter. Weekly active users showed a slight decline from 643 at the beginning of the quarter to 508 by the end.

Idle Angels: Goddess' Warfare, published by MUJOY PTE. LTD., experienced a notable peak in weekly revenue at $623 in early October, with a general downward trend afterwards, closing at $103 in the last week of December. Weekly downloads followed a similar pattern, peaking at 147 in mid-October and ending the quarter at 45. The number of active users also saw a rise to 232 in mid-October before tapering off to 183 by the end of December.

Revived Witch, by YOSTAR LIMITED, saw its highest weekly revenue at $79 in late November, with a decrease to $10 by the end of the year. The downloads were highest at 64 in its launch week, dropping to 10 by mid-December, but rebounding slightly to 47 in the final week.

Blue Archive, from NEXON Company, had a significant spike in weekly revenue at $258 in the last week of December, following a steady increase throughout the quarter. Downloads were initially high at 103 during its launch week, then plateaued at around 15 towards the end of the quarter. Active users also showed stability, maintaining a range from 50 to 82 throughout the period.

Lastly, Azur Lane, another title from YOSTAR LIMITED, exhibited a decline in weekly revenue from $475 at the start of the quarter to a lower range, closing at $181 in the final week of December. Downloads remained relatively low but steady, with a slight peak at 26 in early October. Active users showed consistent engagement, ranging from 96 to 125 throughout the quarter.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022